Experienced Technical Artist proficient in Unreal Engine, Autodesk Maya, Blender, Adobe Creative Suite, Substance 3D Painter, Marmoset Toolbag, DaVinci Resolve, and Pixologic ZBrush. Skilled in 3D modeling, rigging, real-time rendering, asset optimization, and visual storytelling for gaming, VFX, and digital media. Proactive and adaptable, committed to continuous improvement, creative problem solving, and fostering effective collaboration within multidisciplinary teams to deliver high-quality results.
Key Projects & Highlights
Netflix – “Svaniti nella notte”
Role: Video Editor
Netflix – “Supersex”
Role: Video Editor
Uliveto Restaurant – A Waldorf Astoria Hotel (Italy)
Role: Social Media Video Editor
Dino Rhole – Animated Short
Role: Video Editor
Pinball Masters – Video Game
Role: 3D Artist
Umbrella Core (Game Project)
Role: 3D Asset Artist
Front-End Web Developer Certification (HTML, CSS, JavaScript, Front-End Frameworks)
Comprehensive training focused on building responsive, user-friendly web interfaces and developing interactive web applications.
Artificial Intelligence Certification (Certiport)
Issued after successfully passing the official certification exam.
Python Certification (Certiport)
Issued after successfully passing the official certification exam.
Autodesk Certified User Maya (Certiport)
Certification in UV Mapping, Rigging, Hard Surface Modeling, and 3D Modeling with Autodesk Maya.
ZBrush
Completed specialized training in digital sculpting and high-resolution 3D modeling using ZBrush.