Summary
Overview
Work History
Education
Skills
References
Showreel Material
Timeline
Generic

Damiano Moltisanti

Ispica

Summary

Well rounded Effects Technical Director with a comprehensive understanding in most of the VFX areas and emphasis for creative and technical problem solving.

Overview

11
11
years of professional experience

Work History

Lead FX Technical Director

Weta Digital
08.2022 - 10.2023

Avatar: The Way of Water

Metal Deformations - Explosions / Shaders & AOVs - Volumetrics - Debris Systems - Rigs / Assets & Shots debug.

Sr. Effects Technical Director

Weta Digital
09.2020 - 10.2023
  • Marvel - Guardian of the Galaxy Vol.3 - (2023)

Explosions / Setups - Dust Volumes - Destructions

  • Marvel - Eternals - (2021)

Destructions - Dust Volumes - Tearing Flesh System

  • Marvel - Hawkeye - (2021)

Glass Destruction - Volumetrics - Metal Deformation System

  • Marvel - Doctor Strange in the multiverse of madness - (2021)

Destructions and Volume Dust FxDev - Magic Projectile LookDev


Tv:
Hawkeye (1 episode, 2021)

Glass Destructions - Sparks
Monarch: Legacy of Monsters (1 episode, 2023)

Metal Deformations - Debris - Destructions and Volumetric



Effects Technical Director

Double Negative
04.2016 - 08.2020
  • Warner Bros. - Dune - (2020)

Explosion library and shader lookDev - Smoke plumes - Fire library - Worm sand interaction - Dust clouds lookDev

  • Disney - Togo - (2020)

Rigid Body - Water - Splashes - Floating Ice debris System

  • Universal Pictures - Fast & Furious Present: Hobbs & Shaw - (2017)

Nuclear chimney destructions - RBD Tool Development - Dust volumes - Explosions and shader lookDev - Metal deformations - Various Impact grit and debris - Fire - Procedural Rebars System

  • Sony Pictures Entertainment - Greyhound - (2020)

Large scale oil fire simulations - shader lookDev - Water explosions

  • Sony Pictures Television - The Boys - (2019)

Ground Destruction - Aeroplane Destruction

  • Sony Pictures Entertainment - Venom - (2018)

Large Scale Threes Destruction - Threes Rig Development - Secondaries branches simulation - Procedural Leaves System

  • Lyca Productions - 2.0 (Enthiran) - (2018)

Rigid Body Cellphones

  • Warner Bros. - Godzilla: King Of the Monsters - (2019)

Under water explosion lookDev - Shockwaves Volumes - destructions - Dust Library - Secondaries Destruction Debris

  • Marvel - Deadpool2 - (2018)

Bridge Destruction - RBD Wave Development - RBD Tool Development - Secondaries Grit and Debris - Dust volumes

  • Universal Pictures - Pacific Rim: Uprising - (2018)

Explosions - Sparks - Electric Arcs - Rigid Body - Metal Deformations - Cables Simulations

  • Warner Bros. - Blade Runner 2049 - (2017)

Water simulations - Splashes - Spray - Mist

  • Universal Pictures - Fast & Furious 8 - (2017)

Destructions - Dust Volumes - Splinters - Tyre smoke - Cars destruction - Secondaries Debris

  • Universal Pictures - The Mummy - (2017)

Concrete debris - Trailing dust

  • Paramount Pictures - Star Trek Beyond - (2016)

Contrails simulations - Dust

  • Warner Bros. - Fantastic Beasts and Where to Find Them - (2016)

Orbit Rigid Body - Disapparate FX tech fixes

Effects Technical Director

Method Studios
10.2015 - 03.2016
  • Warner Bros - King Arthur - (2017)

Smoke trails - Air Explosions - Fire library simulations - Water surfaces and White water

Effects Technical Diretor

MPC
04.2015 - 10.2015
  • Disney - The Jungle Book - (2016)

Leaves simulations - Ground Interaction - Atmospherics - Jungle Fire - Python Scripts to manage jungle foliage and threes

  • 20th Century Fox - Fantastic Four - (2015)

Fire Simulations

Effects Technical Director

Framestore
01.2015 - 04.2015
  • Warner Bros. - The Legend of Tarzan - (2016)

Rain - Splashes - Rigid Body - Dust - Splinters Debris - Gorilla spit and breath volume - Python script to automate wood cuts

3D Generalist

Inky Mind
02.2013 - 12.2013
  • Wonder Room Productions - The Nostalgist - (2014)

Environment Modeling - Set Extension - Particles FX - Rendering and Compositing

  • Veros Digital: Virtual Reality - (2014)

Cloth Dynamics - Mocap Tech Fixes

Education

Side Effects Houdini - Workshop -

My Key Studios
Milan, Lombardia
2014

Autodesk Maya Computer Animation -

UPGRADE - Autodesk Authorized Training Center
Milan, Lombardia
2013

3D & Motion Graphics - undefined

Scuola Mohole
Milan, Lombardia
2012

Bachelor of Arts - (incomplete)

Accademia Di Belle Arti
Cuneo, Piemonte
2011

Skills

  • Specialities: RBD - Destructions - Flip Fluid - Pyro - Particle Systems - Grains - Effects Setups/Tools - LookDev
  • Softwares: Houdini - Nuke - Maya - Flowline - FumeFx - TP
  • Programming Language: VEX / Python
  • Capabilities: Adapts quickly to new pipeline workflows - Collaborates effectively with the team

References

References Provided Upon Request

Showreel Material

Showreel Link: https://vimeo.com/683554082

Password: vfx

Timeline

Lead FX Technical Director

Weta Digital
08.2022 - 10.2023

Sr. Effects Technical Director

Weta Digital
09.2020 - 10.2023

Effects Technical Director

Double Negative
04.2016 - 08.2020

Effects Technical Director

Method Studios
10.2015 - 03.2016

Effects Technical Diretor

MPC
04.2015 - 10.2015

Effects Technical Director

Framestore
01.2015 - 04.2015

3D Generalist

Inky Mind
02.2013 - 12.2013

Side Effects Houdini - Workshop -

My Key Studios

Autodesk Maya Computer Animation -

UPGRADE - Autodesk Authorized Training Center

3D & Motion Graphics - undefined

Scuola Mohole

Bachelor of Arts - (incomplete)

Accademia Di Belle Arti
Damiano Moltisanti