Summary
Overview
Work History
Education
Skills
Websites
Engines and Tools
Languages
Credited Titles
Timeline
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Gianni Ricciardi

Gianni Ricciardi

Milano

Summary

AUDIO DIRECTOR / SOUND DESIGNER / MUSIC COMPOSER

More than 25 years of experience in the game industry, and a proven track record as an Audio Director, Sound Designer, and Music Composer. Has contributed to over 30 games across all major platforms, from the Game Boy Color to the PlayStation 5, collaborating with renowned developers and publishers such as Sony, Bandai Namco, Ubisoft, Capcom, Shapefarm, Stormind Games, 505 Games, and many others.
Proficient in industry-standard tools such as Wwise, Unreal Engine 5, FMOD, Unity, and Reaper. Has been teaching Game Audio since 2005.
Combining technical mastery and creative vision to elevate the audio experience in gaming.


AUDIO DIRECTION:
Led in-house and outsourced audio teams, ensuring a cohesive style and direction across all aspects of game audio.
Specialized in designing Interactive Music Systems.


SOUND DESIGN:
Early career at Ubisoft Studios, producing and integrating sound effects while contributing to the development of proprietary audio engines for handheld platforms like the Game Boy Advance.
Specialized in Car Engines Sound Design and conducted on-site recordings for racing games.
Expert in immersive binaural spatialization technologies and frameworks, including Ambisonics and Oculus Audio.


MUSIC COMPOSITION:
Composed and produced acclaimed soundtracks for titles such as A Quiet Place: The Road Ahead and Murasaki Baby.
Collaborated with industry icons like Akira Yamaoka (Silent Hill) and Tina Guo (Journey, Hans Zimmer).

Overview

25
25
years of professional experience

Work History

Music Composer

Stormind Games
08.2023 - 09.2024
  • Original Soundtrack composition and production for the video game "A Quiet Place: the road ahead" based on the post-apocalyptic horror film directed by John Krasinski
  • Featuring the pop/folk song "Eye of The Storm" - music by Gianni Ricciardi, lyrics by Kerry Kazmierowicztrimm

Senior Sound Designer

Shapefarm
03.2023 - 04.2024
  • Sound Design and asset production on two unannounced games, in collaboration with Game Studio Japan, Bandai Namco and Kepler Interactive

Founder / Teacher

Game Audio Academy
11.2021 - Current
  • Founded Game Audio Academy, an online academy which offers courses on Game Audio and Interactive Music
  • Teaching Game Audio to Italian students, together with other renowned professionals with many years of experience in the industry

Founder / Audio Director / Music Composer

WANT Musik
01.2017 - 03.2023
  • Founded WANT Musik, a Game Audio outsourcing/Record Label company, providing Sound Design and Music for games
  • Credited on more than 5 games including Fast & Furious: Rise of SH1FT3R (2021, Outright Games) and King of Seas (2021, Team 17)
  • Published games OST on streaming platforms such as Bandcamp

Co-Founder / Audio Director / Music Composer

Ovosonico
12.2012 - 09.2016
  • Co-Founded Ovosonico, a Development Studio based in italian great lakes area, producing titles published by Sony Computer Entertainment and 505 Games
  • Audio Director and Music Composer on Murasaki Baby (2014, Sony Interactive Entertainment) and Last Day of June (2017, 505 Games)

Audio Director / Sound Designer / Music Composer

Various
07.2004 - 11.2012
  • As Audio Director: overseen in-house sound teams and collaborated with off-site outsourcers and composers to ensure cohesive audio direction across all aspects of game development
  • As Sound Designer: SoundFX production and integration on several consoles, ranging from Game Boy Advance to PlayStation 3 and Xbox 360, for more than 20 exciting titles
  • As Music Composer: original soundtrack writing and production in many different styles; creation of 8-bit MOD/XM music on trackers runinng on Game Boy Advance and Nintendo DS

Sound Designer

Ubisoft
06.2000 - 06.2004
  • SoundFX production and integration on several consoles, ranging from Game Boy Advance to PlayStation 2, for titles based on famous brand like Rayman, Tom Clancy's Rainbow Six and many others
  • Contribution to the development of company custom Audio Engines for early handheld hardware

Education

Master of Music - Audio Engineer

Scuola Di Alto Perfezionamento Musicale
Saluzzo, Italy
12-1992

Diploma - Computer Science

ITIS Giordani
Naples, Italy
06-1989

Skills

  • Audio Director
  • Sound Designer
  • Music Composer/Producer
  • Technical Sound Designer
  • Music Performer
  • Computer Programmer
  • Audio Engineer
  • Recording Engineer
  • Teacher

Engines and Tools

Unreal Engine 5, Wwise, FMOD Studio, Unity, Crankcase REV, Audiomotors, Steam Audio, Oculus Audio, Google Resonance, Cubase, Reaper, Ableton Live, Native Instrument Reaktor, Kontakt, Adobe Premiere, Photoshop and many others

Languages

Italian
Bilingual or Proficient (C2)
English
Advanced (C1)

Credited Titles

As Music Composer at Stormind Games (2024)

2024 - A Quiet Place: The Road Ahead [Saber Interactive/Stormind Games] - PlayStation 5/Xbox/Steam 


As Senior Sound Designer at Shapefarm (2023-2024)

2023 - STILL UNANNOUNCED/UNPUBLISHED [Kepler Interactive/Shapefarm] PlayStation 5/Xbox/Steam 

2023 - STILL UNANNOUNCED/UNPUBLISHED [Bandai Namco/Shapefarm/Game Studio] PlayStation 5/Xbox/Steam 


As Founder / Audio Director / Music Composer at WANT Musik (2017-2023)

2021 - Fast & Furious: Spy Racers [Outright Games/3DClouds] - PlayStation 5/Xbox/Steam/Switch 

2021 - King of Seas [Team17/3DClouds] - PlayStation 5/Xbox/Steam/Switch 

2020 - Secret Oops! [Apple/Mixedbag] - Apple Arcade 


As Co-Founder / Audio Director / Music Composer at Ovosonico (2012-2016)

2017 - Last Day of June [505 Games/Ovosonico] - PlayStation 4/Steam/Switch 

2014 - Murasaki Baby [Sony/Ovosonico] - PlayStation Vita 


As Freelance Audio Director / Sound Designer / Music Composer (2004-2012)

2011 - Raving Rabbids: Alive & Kicking [Ubisoft] - Kinect for Xbox360 

2011 - We Dare: Flirty Fun for All [Ubisoft] - Wii 

2011 - SBK2011: Superbike World Championship [Blackbean/Milestone] - Xbox360/PS3/PC 

2010 - Motion Sports [Ubisoft] - Kinect for Xbox360 

2010 - SBK-X: Superbike World Championship [Blackbean/Milestone] - Xbox360/PS3/PC 

2010 - Superstars V8 Next Challenge [Blackbean/Milestone] - Xbox360/PS3/PC 

2009 - Think: Train your Senses [Ravensburger/Raylight Studios] - Nintendo DS 

2009 - SBK09: Superbike World Championship [Blackbean/Milestone] - Xbox360/PS3/PC 

2009 - Superstars V8 Racing [Blackbean/Milestone] - Xbox360/PS3/PC 

2008 - MotoGP 08 [Capcom/Milestone] - Xbox360/PS3/PC/Wii 

2008 - My Little Baby [DTP Young Enterteinment/Raylight Studios] - Nintendo DS 

2008 - SBK08: Superbike World Championship [Blackbean/Milestone] - Xbox360/PS3/PC/PSP 

2007 - MotoGP 07 [Capcom/Milestone] - PlayStation 2 

2007 - Hotwheels Ultimate Racing [Mattel Interactive/DSI/Raylight Studios] - PlayStation Portable 

2007 - SBK07: Superbike World Championship [Blackbean/Milestone] - PlayStation 2/PlayStation Portable 

2006 - Evolution GT [Blackbean/Milestone] - PlayStation 2/PC 

2006 - Australian Idol [Blackbean/Milestone] - PlayStation 2 

2006 - Super-bikes Riding Challenge [Blackbean/Milestone] - PlayStation 2/PC 

2005 - The X-Factor [Blackbean/Milestone] - PlayStation2/PC 

2005 - Squadra corse Alfaromeo [Blackbean/Milestone] – PlayStation 2/PC/XBox 

2005 - Big Mutha Truckers [DSI/Raylight Studios] - Game Boy Advance/Nintendo DS 

2005 - Street Racing Syndicate [Namco/Raylight Studios] - Game Boy Advance 


As Sound Designer at Ubisoft (2000-2004)

2004 - Tom Clancy’s Rainbow Six 3: Athena's Sword [Ubisoft] - PlayStation 2/PC

2004 - Smashing Drive [Namco/Raylight Studios] - Game Boy Advance

2002 - Rayman Arena [Ubisoft] - PlayStation 2/PC 

2002 - Tom Clancy’s Rogue Spear [Ubisoft] - Game Boy Advance 

2002 - The Mummy [Ubisoft] - Game Boy Advance 

2002 - The Junglebook [Disney Interactive/Ubisoft] - Game Boy Color



Timeline

Music Composer

Stormind Games
08.2023 - 09.2024

Senior Sound Designer

Shapefarm
03.2023 - 04.2024

Founder / Teacher

Game Audio Academy
11.2021 - Current

Founder / Audio Director / Music Composer

WANT Musik
01.2017 - 03.2023

Co-Founder / Audio Director / Music Composer

Ovosonico
12.2012 - 09.2016

Audio Director / Sound Designer / Music Composer

Various
07.2004 - 11.2012

Sound Designer

Ubisoft
06.2000 - 06.2004

Master of Music - Audio Engineer

Scuola Di Alto Perfezionamento Musicale

Diploma - Computer Science

ITIS Giordani
Gianni Ricciardi