Summary
Overview
Work history
Education
Skills
Languages
Timeline
Generic
Niccolò Guglielmi

Niccolò Guglielmi

Sesto Fiorentino (FI),FIRENZE

Summary

Experienced gameplay programmer with solid experience in C++ programming and Unreal Engine 5 development. Proficient in prototyping and implementing game features, optimizing performance. Collaborates effectively with cross-functional teams to solve complex problems. Committed to delivering high-quality gaming experiences through innovative solutions. Offer a broad range of skills and a passion for video game development.

Overview

22
22
years of professional experience

Work history

Gameplay programmer

Age of Games s.r.l.
Bari
2022.09 - 2025.06

Participated in development of two published titles:

1. The Kindeman Remedy, a management clicker game developed in Unreal Engine 5.

  • Prototyped and developed core gameplay features.

2. Railgods of Hysterra, an immersive multiplayer survival game incorporating RPG mechanics in a Lovecraftian universe.

  • Developed enemy AI;
  • refined multiplayer gameplay features;
  • implemented and refactored inventory system to enhance functionality;
  • analysed and resolved bugs to improve overall game performance.

Gameplay Programmer

Troglobytes Games SL
Barcelona
2022.01 - 2022.07

Collaborated to develop an unrealized game:

Astral Equilibrium 2D pixel art Puzzle Platformer with lite RPG elements

  • Prototyped main gameplay features
  • Implemented fixed timesteps method for smoother player experience

Customer functional support and training

Studio Systematica s.r.l.
Firenze
2019.06 - 2022.08

Provided remote functional support for Zucchetti ERP softwares.

Delivered training session to empower clients in utilizing software effectively.

Accountant

Articolocinquantatre s.r.l.
Firenze
2017.09 - 2019.03
  • Managed customer accounting and adhered to tax deadlines, ensuring compliance with regulations.
  • Maintained accurate financial records, enhancing reporting accuracy.
  • Assisted in preparation of tax documentation, ensuring timely submissions.

Accountant and payroll processor

Studio Romani – C.E.D. s.r.l.
Sesto Fiorentino, Firenze
2003.03 - 2017.03
  • Oversaw client accounting and tax deadlines.
    Processed payroll for clients.
  • Reduced discrepancies in financial reporting through meticulous record-keeping.

Education

Professional qualification - Multimedia production

FORMATICA SCARL
Firenze
2025.10 -

Certificate of attendance - Game design

IVIPRO - Italian Videogame Program
Online
2021.04 - 2021.05

Certificate of attendance - Game programming

MyWeb School
Online
2017.10 - 2018.12

Diploma of Higher Education - Scientific studies

Liceo scientifico A. M. E. Agnoletti
Sesto Fiorentino (FI)
1994.09 - 1999.06

Skills

  • Unreal Engine 5 proficiency
  • C programming
  • Bug fixing and debugging
  • Code refactoring
  • Version control with Git
  • Visual Studio expertise

Languages

English
Intermediate

Timeline

Professional qualification - Multimedia production

FORMATICA SCARL
2025.10 -

Gameplay programmer

Age of Games s.r.l.
2022.09 - 2025.06

Gameplay Programmer

Troglobytes Games SL
2022.01 - 2022.07

Certificate of attendance - Game design

IVIPRO - Italian Videogame Program
2021.04 - 2021.05

Customer functional support and training

Studio Systematica s.r.l.
2019.06 - 2022.08

Certificate of attendance - Game programming

MyWeb School
2017.10 - 2018.12

Accountant

Articolocinquantatre s.r.l.
2017.09 - 2019.03

Accountant and payroll processor

Studio Romani – C.E.D. s.r.l.
2003.03 - 2017.03

Diploma of Higher Education - Scientific studies

Liceo scientifico A. M. E. Agnoletti
1994.09 - 1999.06
Niccolò Guglielmi