

Experienced gameplay programmer with solid experience in C++ programming and Unreal Engine 5 development. Proficient in prototyping and implementing game features, optimizing performance. Collaborates effectively with cross-functional teams to solve complex problems. Committed to delivering high-quality gaming experiences through innovative solutions. Offer a broad range of skills and a passion for video game development.
Participated in development of two published titles:
1. The Kindeman Remedy, a management clicker game developed in Unreal Engine 5.
2. Railgods of Hysterra, an immersive multiplayer survival game incorporating RPG mechanics in a Lovecraftian universe.
Collaborated to develop an unrealized game:
Astral Equilibrium 2D pixel art Puzzle Platformer with lite RPG elements
Provided remote functional support for Zucchetti ERP softwares.
Delivered training session to empower clients in utilizing software effectively.