

Passionate game programmer willing to collaborate in a team and determined to work. 5+ years of experience with Unity and C# programming.
I did a three year apprenticeship in Meangrip Game Studios as a Unity game programmer working remotely. My job was to complete all the daily tasks assigned to me. The projects I worked on were Bye Sweet Carole in collaboration with Little Sewing Machine and Reverse Time Collapse.
I worked on the project with Unity by following the tasks and the requests of my lead and other designers. I managed the behavior of the NPCs by creating the behavior tree structure with the behavior designer tool. Most of the nodes were coded or modified by me as needed for the design of the agents. I also scripted some minigames, a talk system and several UI menus. Everything was integrated with the Adventure Creator plugin.
I worked on the game with Unity using all the material provided by Little Sewing Machine. My main task was to make the levels of the game by following the game design document. With the Adventure Creator plugin I had to set all the hotspots and triggers in the various scenes and create the sequences for every interaction using visual scripting. I also assembled most of the cutscenes of the game using the timeline and I made some scripts for a few game mechanics.
• Enjoying working closely with others.
• Attentiveness and always available for any sort of clarification.
• Willing to help colleagues.
• Able to determine the cause of the problem.