Summary
Overview
Work History
Education
Skills
Websites
Languages
Certification
Timeline
Generic
Valerio Barchi

Valerio Barchi

Syracuse

Summary

Highly organized and efficient person in managing workflow progress and
project completion. Very inclined in team work and with excellent problem solving skills.

Experience in modeling and optimization of characters for videogames, props and cloth, texturing (PBR) and rendering in real-time.

Overview

4
4
years of professional experience
1
1
Certification

Work History

3D Character Artist

Flat28
01.2023 - Current
  • Sculpted and modeling main character of the game
  • Retopology and optimization for game engine
  • UV baking and texturing

Freelance 3D Artist

Me
01.2020 - Current
  • Modeling, texturing, animation and rendering for various project

Junior 3D Character Artist

Neptune Games
04.2021 - 03.2022
  • Created 3D models and textures for characters and props
  • Sculpted high poly models in Zbrush and bake maps on low poly mesh
  • Retopology and optimization for game engine
  • Respect of end-of-task times

Education

Master of Arts - Computer Graphics

Skyup Academy
Montebelluna, Italy
07.2022

High School Diploma -

Technical Institute Salvatore Quasimodo
Rosolini, Italy
09.2015

Skills

Autodesk Maya

ZBrush

Substance 3D Painter

Adobe Photoshop

Marvelous Designer

Marmoset Toolbag

Unreal Engine 5

Vray

Character modeling

Props modeling

Real-time workflow

Team work

Adaptability

Problem solving

Languages

Italian
Bilingual or Proficient (C2)
English
Intermediate (B1)

Certification

Autodesk Authorized Training Center

Timeline

3D Character Artist

Flat28
01.2023 - Current

Junior 3D Character Artist

Neptune Games
04.2021 - 03.2022

Freelance 3D Artist

Me
01.2020 - Current

Master of Arts - Computer Graphics

Skyup Academy

High School Diploma -

Technical Institute Salvatore Quasimodo
Valerio Barchi